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Like me, you might have been a bit worried about this epilogue, simply because you’re back fighting the Molded once again. While this does remove some of the initial dread that you might be expecting, the episode has a few tricks up its sleeve to keep you on your toes.
#Not a hero re7 release date steam professional#
Unless you play on Professional difficulty, unlocked after completing this DLC on any difficulty. In keeping with being part of a cleanup crew, and unlike poor Ethan at the beginning of the main story, Chris starts off Not A Hero already tooled up and ready for battle. Right off the bat, it answers the questions about Umbrella’s apparent new direction and how Chris fits into it, which is a little bit clumsy in terms of exposition, but it just about works. Not A Hero begins directly after Ethan and Mia have been choppered away to safety, and Chris has been tasked with chasing down Lucas. This is why Chris Redfield has been sent in. Questions remained about who he was working for and whether or not he was actually infected considering he escaped Ethan’s vengeance, he was the only real loose end. After Ethan took down Eveline and was rescued by Umbrella (raising questions already) and specifically by Chris Redfield, the only direct tie to the previous games, there was still one major thread left to tie off: Lucas Baker. The first of the two chapters is free, acting as an epilogue to the story proper. These new ones are each in the region of an hour or two, with much more story content already making them better than anything that came before. They were minigames, or incredibly short and limited story beats, not really adding anything substantial to the Resident Evil mythos. The previous DLC episodes, under the ‘ Banned Footage’ umbrella (sorry), were fun but ultimately lacking in any depth. That means you’ve either finished Resident Evil 7 or you like to live life on the edge. The final two pieces of DLC follow on directly from the end of the main game’s story, so this is your last chance to get out, before I start talking about Not A Hero and End of Zoe. RE7 had a solid sale performance and it was a success considering the moronic situation of the current gaming generation which demands stupid open world/co-op action garbage titles.Right, I’m going to start this review off with a warning: I’m going to reference the ending of Resident Evil 7 in this review. RE7 had way less development cost compared to RE6 which is the one that failed hard. So now that facts have completely destroyed your ego, you want to change subject and talk about crap. Oh sh*t :V then still hope for next game to be as good as this one.īut, they should 100% ditch the VR stuff I think its why the game did not sell as good as it should have. So it seems that RE7 did pretty well for a game that has been out for just three months, and is not even complete yet. As such Capcom stated that "it did not meet with our projections," and in their eyes that's a failure.Īs of Ma(it still didn't make it, it's currently on 6.8 and the goal was 7): They revised that number in February to five million, but as of yesterday's financial results Resident Evil 6 fell barely short of the target with sales reaching 4.9 million units.
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Originally posted by ♪VaaN♪:Also do you have Capcom's own report to backup what you stated on RE6?Īs of J(2 millions below the sales target):Ĭapcom originally projected that Resident Evil 6 would sell seven million copies.